1. Someone Run the server
2. Client connect to the servers IP
3. 127.0.0.1 is a special IP which allow connections on Network

There are any special command or anything like that...
I just made this to see how sending packets worked...
The Program use DirectX8's DirectPlay to work therefore

Requirements
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DirectX8 or higher



Changes
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I add a Error Handler to the Text Box that Shows the IP Address
incase there is a probable in reading the IP address...